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Better face off

Raze 2 is the sequel to Raze, produced by JuiceTin and AddisonR and hosted by Armor Games. It was released on the 15th of September, 2011. The features two story driven campaigns, one where you play as the last surviving member of the Raze Program, reawakened from stasis to save Humanity from the resurgent Alien threat, and the other where you take the fight to humanity as the Alien Commander in an attempt to save your home world from an imminent danger with significantly increased difficulty.

As well as it's Campaigns, Raze 2 also included an extensive and improved Quick Match mode, developing it significantly from the first game's rendition with a revamped weapon selection system and a more detailed gameplay loop. As well as this, a robust online play mode was introduced, allowing players from around the world to compete or compare stats, which was accessible with an Armour Games account. The game featured an extensive customisation suite that introduced different skins, more weapons alongside abilities and equipment that could provide an edge in combat. It was succeeded by Raze 3 on the 10th of July, 2014.

Description[]

Arm yourself with a vast array of weapons, equipment, and fight off alien forces and save the human race. Or become an enemy and fight for its destruction .....help ....

Levels[]

As with the first game, Raze 2 has fifteen levels.

Level 1: Breaking In

Level 2: Survivor Look out

Level 3: Sweep and Clear

level 4: Cause and Effect

level 5: Retrieval

level 6: New Recruits

level 7: Hold the fort

level 8: My first mission

level 9: Shocking Discovery

level 10: Strange Encounter

level 11: Trapped

level 12: Disposal

Level 13: Reclaimed

Level 14: Mutation

Level 15: Final Deployment

Human Ending[]

Bad Ending (if you quit in the middle of the final stage or fail to complete the mission in 4 minutes)

Dani: "Sir we were too late"

"The final artifact could not be placed in time and Earth was hit by a barrage of meteors. Within just a few short days, all humanity was lost"

Good Ending (if you beat the final stage of the Human Campaign)

"We made it, the final artifact has been placed!

All artifacts are now deployed and ready! Let's hope this works...

With the final artifact placed, the shields were able to go up just in time, and fully withstand the impact of the meteors, as well as absorb their force.

The artifacts proved to create a shield powerful enough to defend Earth from destruction.

It appeared that there was indeed hope left for humanity.

Or so they thought..."

Alien Ending[]

Bad Ending (if you fail to complete the final stage in the Alien Campaign)

Player/Commander: "Time is up comrades. We are all doomed."

Good Ending (if you beat the final stage of the Alien Campaign)

"The humans were killed and the artifact was activated. Earth was saved. We were successful.

By the time the first artifact was placed, we were already too late, our planet was doomed. So we devised a new plan, to secretly inhabit Earth with as much of our race as possible.

All the battles we fought were not real battles at all. They were distractions. We have actually planned on allowing the humans to place the final artifact and save their planet.

Over 45% of our planet was able to transfer to Earth undetected during all the chaos. It may take some time, but soon...

Earth will be ours."

Images[]

Play the game♙[]

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